<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:creativeCommons="http://backend.userland.com/creativeCommonsRssModule"	>
<channel>
	<title>Comments on: The Origin of Cool Things</title>
	<atom:link href="http://www.thinkpulp.com/archives/the-origin-of-cool-things/feed" rel="self" type="application/rss+xml" />
	<link>http://www.thinkpulp.com/archives/the-origin-of-cool-things</link>
	<description>Opus pro charta</description>
	<lastBuildDate>Tue, 02 Feb 2010 02:30:51 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Rick for Example</title>
		<link>http://www.thinkpulp.com/archives/the-origin-of-cool-things/comment-page-1#comment-41</link>
		<dc:creator>Rick for Example</dc:creator>
		<pubDate>Wed, 16 Sep 2009 07:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkpulp.com/?p=192#comment-41</guid>
		<description>quite possible that there is something to that.  fewer categories.  but i think that the three ways i use have the advantage of being recognizable strategies, whereas unlimited time and money describes virtually no one.  of course, be a genius isn&#039;t exactly actionable, either.</description>
		<content:encoded><![CDATA[<p>quite possible that there is something to that.  fewer categories.  but i think that the three ways i use have the advantage of being recognizable strategies, whereas unlimited time and money describes virtually no one.  of course, be a genius isn&#8217;t exactly actionable, either.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron Oppenheimer</title>
		<link>http://www.thinkpulp.com/archives/the-origin-of-cool-things/comment-page-1#comment-39</link>
		<dc:creator>Aaron Oppenheimer</dc:creator>
		<pubDate>Wed, 09 Sep 2009 00:31:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkpulp.com/?p=192#comment-39</guid>
		<description>Rick, your three ways of making good stuff are similar to my experience in the product design world and the three ways I&#039;ve seen companies work. Of my three, two can bring &quot;guaranteed&quot; success:

1. have *the guy* who makes the decisions and is good at it. Be Apple or Virgin.
2. have unlimited time and money and shotgun the market repeatedly; have a high enough hit rate to be able to point to successes. Be Samsung or Black &amp; Decker.

If you don&#039;t have the guy and don&#039;t have infinite time/money, you need a method. And most companies just don&#039;t.

I wonder about the difference between your &quot;intuitive&quot; and my &quot;infinite time/money&quot;. It seems to me that if you&#039;re intuitive and right, you&#039;re the genius. If you&#039;re intuitive and wrong but don&#039;t sink your company, you must have infinite time/money. How many crappy toys did Rubik come up with before the cube (or, maybe more tellingly, after)?

A</description>
		<content:encoded><![CDATA[<p>Rick, your three ways of making good stuff are similar to my experience in the product design world and the three ways I&#8217;ve seen companies work. Of my three, two can bring &#8220;guaranteed&#8221; success:</p>
<p>1. have *the guy* who makes the decisions and is good at it. Be Apple or Virgin.<br />
2. have unlimited time and money and shotgun the market repeatedly; have a high enough hit rate to be able to point to successes. Be Samsung or Black &#038; Decker.</p>
<p>If you don&#8217;t have the guy and don&#8217;t have infinite time/money, you need a method. And most companies just don&#8217;t.</p>
<p>I wonder about the difference between your &#8220;intuitive&#8221; and my &#8220;infinite time/money&#8221;. It seems to me that if you&#8217;re intuitive and right, you&#8217;re the genius. If you&#8217;re intuitive and wrong but don&#8217;t sink your company, you must have infinite time/money. How many crappy toys did Rubik come up with before the cube (or, maybe more tellingly, after)?</p>
<p>A</p>
]]></content:encoded>
	</item>
</channel>
</rss>
