Ryan Brotman currently studies design research as a Ph.D student with Arizona State University (ASU). He currently focuses on new media systems for health, civic action and well being with the Motivational Environments research group. Ryan has studied/worked at North Carolina State University's College of Design, MIT's Media Lab and Arizona State University's Institute for Design and Art on various sundry design research projects for health, well being and civic technologies.
Arizona State University
Designers of human-computer interactions (HCI) work in a highly ambiguous space, investigating the middle ground between the user and the interface. However, what happens when the interface is not visible to the user? Such is the case with embedded ubiquitous computing (ubicomp) systems. These systems work through complex sensor networks that act as a constant, silent observer, monitoring user behavior. Through these systems, the domain of interaction expands from a keyboard, traditional game controller or even next generation game controllers such as WiiMotes and Project Natal, to a user’s home, car or office. While HCI researchers propose one value of embedded systems is as persuasive agents that motivate users in
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